

Players can set the difficulty of both the combat and puzzle elements of the game separately.
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As a series staple, the flashlight and radio return, the latter of which crackles when monsters are in proximity. Heather may also block and perform side-step maneuvers to avoid enemies. Combat, as exploration, takes place in third-person view, with the player able to equip weapons found throughout the game. Gameplay in Silent Hill 3 resembles closely that of its two predecessors, the three main gameplay elements being combat, exploration, and puzzle-solving. Heather in an "otherworld" amusement park. Silent Hill 3 was mostly well-received by critics, especially in its presentation, including the environments, graphics and audio, as well as the overall horror elements and themes that are continued from past installments.

She discovers that the cult plans to use her to birth their god, and becomes caught in a conflict within the cult. Set seventeen years after the events of Silent Hill in which Harry Mason defeats the god of the town cult and is given a baby girl to care for, Silent Hill 3 focuses on Heather, a teenage girl who finds herself being drawn into Silent Hill's alternate reality. A remastered high-definition version of it is due for release for the PlayStation 3 and the Xbox 360. It was released in May 2003, with a port to Microsoft Windows released in October of the same year. It is the third installment in the Silent Hill series and a direct sequel to the first Silent Hill game. Silent Hill 3 is a survival horror video game published by Konami for the PlayStation 2 and developed by Team Silent, a production group within Konami Computer Entertainment Tokyo.
